Head to head
Mir Korabley vs Rising Storm 2: Vietnam
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Mir Korabley
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~54k | Up 0.3% |
| August 2026 | ~53.8k | |
| July 2026 | ~53.8k | — |
Rising Storm 2: Vietnam
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13.5k | |
| August 2026 | ~13.5k | Up 8.1% |
| July 2026 | ~12.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mir Korabley
- 33
- Rising Storm 2: Vietnam
- 320Down 28%
Rising Storm 2: Vietnam currently has about 9.7× as many peak concurrent Steam players as Mir Korabley — 320 vs 33.
Discord members
- Mir Korabley
- 22.3k
- Rising Storm 2: Vietnam
- —
Mir Korabley currently has 22,275 Discord members; no comparable data is tracked for Rising Storm 2: Vietnam.
Twitch viewers
- Mir Korabley
- 1.6kDown 55%
- Rising Storm 2: Vietnam
- 9Up 350%
Mir Korabley currently has about 176× as many live Twitch viewers as Rising Storm 2: Vietnam — 1,583 vs 9.
YouTube subscribers
- Mir Korabley
- 489k
- Rising Storm 2: Vietnam
- 74.3kUp 0.7%
Mir Korabley currently has about 6.6× as many YouTube subscribers as Rising Storm 2: Vietnam — 489,000 vs 74,300.
How these estimates are made
Mir Korabley
Mir Korabley is estimated to have 100 – 360 players a day. Around 7k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rising Storm 2: Vietnam
Rising Storm 2: Vietnam is estimated to have 1k – 4k players a day. Around 900k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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