Head to head
Mir Korabley vs Revival and Exploration
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
Player activity
Smoothed estimated players over time.
Mir Korabley
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~54.2k | Up 0.4% |
| September 2026 | ~54k | Up 0.3% |
| August 2026 | ~53.8k | |
| July 2026 | ~53.8k | — |
Revival and Exploration
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25 | Down 7.4% |
| September 2026 | ~27 | Down 6.9% |
| August 2026 | ~29 | Up 16% |
| July 2026 | ~25 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mir Korabley
- 38Up 5.6%
- Revival and Exploration
- 31Down 21%
Mir Korabley currently has about 1.2× as many peak concurrent Steam players as Revival and Exploration — 38 vs 31.
Discord members
- Mir Korabley
- 22.3k
- Revival and Exploration
- —
Mir Korabley currently has 22,265 Discord members; no comparable data is tracked for Revival and Exploration.
Twitch viewers
- Mir Korabley
- 1.2kUp 83%
- Revival and Exploration
- —
Mir Korabley currently has 1,228 live Twitch viewers; no comparable data is tracked for Revival and Exploration.
YouTube subscribers
- Mir Korabley
- 490kUp 0.2%
- Revival and Exploration
- —
Mir Korabley currently has 490,000 YouTube subscribers; no comparable data is tracked for Revival and Exploration.
How these estimates are made
Mir Korabley
Mir Korabley is estimated to have 88 – 310 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Revival and Exploration
Revival and Exploration is estimated to have 65 – 230 players a day. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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