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Head to head

Mir Korabley vs PoligonVR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2022 · 4 years ago
December 2025 · 8 months ago

Daily players

90 – 320
No population data

Estimated players

53.7kUp 0.3%
126Down 1.6%

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Mir KorableyPoligonVR

Mir Korabley

Average monthly estimated players
MonthEstimated playersChange
August 2026~53.8k
July 2026~53.8k

PoligonVR

Average monthly estimated players
MonthEstimated playersChange
August 2026~132Up 0.8%
July 2026~131

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir Korabley
36Up 350%
PoligonVR
0

Mir Korabley currently has 36 peak concurrent Steam players, while PoligonVR has 0.

Discord members

Mir Korabley
22.3k
PoligonVR
332Up 0.3%

Mir Korabley currently has about 67× as many Discord members as PoligonVR — 22,283 vs 332.

Twitch viewers

Mir Korabley
2.9kUp 1175%
PoligonVR

Mir Korabley currently has 2,868 live Twitch viewers; no comparable data is tracked for PoligonVR.

YouTube subscribers

Mir Korabley
489k
PoligonVR
20Down 4.8%

Mir Korabley currently has about 24450× as many YouTube subscribers as PoligonVR — 489,000 vs 20.

Reddit members

Mir Korabley
PoligonVR
11Up 10%

PoligonVR currently has 11 subreddit members; no comparable data is tracked for Mir Korabley.

How these estimates are made

Mir Korabley

Mir Korabley is estimated to have 90 – 320 players a day. Around 7k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

PoligonVR

PoligonVR is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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