Head to head
Minion Masters vs Woxin Jianghu
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.1k | |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Woxin Jianghu
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4 | |
| August 2026 | ~4 | |
| July 2026 | ~4 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 210Down 39%
- Woxin Jianghu
- 0
Minion Masters currently has 210 peak concurrent Steam players, while Woxin Jianghu has 0.
Discord members
- Minion Masters
- 87.5kDown 0.1%
- Woxin Jianghu
- 7
Minion Masters currently has about 12503× as many Discord members as Woxin Jianghu — 87,518 vs 7.
Reddit members
- Minion Masters
- 8.6kUp 0.1%
- Woxin Jianghu
- —
Minion Masters currently has 8,599 subreddit members; no comparable data is tracked for Woxin Jianghu.
Twitch viewers
- Minion Masters
- 0Down 100%
- Woxin Jianghu
- —
Minion Masters currently has 0 live Twitch viewers; no comparable data is tracked for Woxin Jianghu.
YouTube subscribers
- Minion Masters
- 5.7k
- Woxin Jianghu
- —
Minion Masters currently has 5,680 YouTube subscribers; no comparable data is tracked for Woxin Jianghu.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 820 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Woxin Jianghu
Woxin Jianghu is showing no measurable concurrent players on Steam. Around 850 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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