Head to head
Minion Masters vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.1k | |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~214.7k | Down 2.0% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 236Down 24%
- VRChat
- 40.7kDown 32%
VRChat currently has about 173× as many peak concurrent Steam players as Minion Masters — 40,711 vs 236.
Discord members
- Minion Masters
- 87.6kDown 0.3%
- VRChat
- 414.9kUp 1.2%
VRChat currently has about 4.7× as many Discord members as Minion Masters — 414,913 vs 87,618.
Reddit members
- Minion Masters
- 8.6kUp 0.1%
- VRChat
- 239.3kUp 0.7%
VRChat currently has about 28× as many subreddit members as Minion Masters — 239,308 vs 8,590.
Twitch viewers
- Minion Masters
- 3Down 80%
- VRChat
- 6kDown 14%
VRChat currently has about 2010× as many live Twitch viewers as Minion Masters — 6,030 vs 3.
YouTube subscribers
- Minion Masters
- 5.7k
- VRChat
- 128kUp 0.8%
VRChat currently has about 23× as many YouTube subscribers as Minion Masters — 128,000 vs 5,680.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 800 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 140k – 480k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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