Head to head
Minion Masters vs The Cycle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.4k | Up 0.9% |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
The Cycle
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.9k | |
| August 2026 | ~6.9k | |
| July 2026 | ~6.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 341Up 14%
- The Cycle
- 1
Minion Masters currently has about 341× as many peak concurrent Steam players as The Cycle — 341 vs 1.
Discord members
- Minion Masters
- 87.6kDown 0.3%
- The Cycle
- —
Minion Masters currently has 87,596 Discord members; no comparable data is tracked for The Cycle.
Reddit members
- Minion Masters
- 8.6kUp 0.2%
- The Cycle
- 6kUp 0.2%
Minion Masters currently has about 1.4× as many subreddit members as The Cycle — 8,593 vs 6,044.
Twitch viewers
- Minion Masters
- 17Up 70%
- The Cycle
- 0Down 100%
Minion Masters currently has 17 live Twitch viewers, while The Cycle has 0.
YouTube subscribers
- Minion Masters
- 5.7k
- The Cycle
- 17.3k
The Cycle currently has about 3× as many YouTube subscribers as Minion Masters — 17,300 vs 5,680.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 850 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Cycle
The Cycle is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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