Head to head
Minion Masters vs Sustained
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.2k | Up 0.2% |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Sustained
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28 | |
| August 2026 | ~28 | |
| July 2026 | ~28 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 312Up 6.5%
- Sustained
- 1
Minion Masters currently has about 312× as many peak concurrent Steam players as Sustained — 312 vs 1.
Discord members
- Minion Masters
- 87.6kDown 0.1%
- Sustained
- 78Down 1.3%
Minion Masters currently has about 1123× as many Discord members as Sustained — 87,592 vs 78.
Reddit members
- Minion Masters
- 8.6kUp 0.2%
- Sustained
- —
Minion Masters currently has 8,597 subreddit members; no comparable data is tracked for Sustained.
Twitch viewers
- Minion Masters
- 25Up 25%
- Sustained
- —
Minion Masters currently has 25 live Twitch viewers; no comparable data is tracked for Sustained.
YouTube subscribers
- Minion Masters
- 5.7k
- Sustained
- 22
Minion Masters currently has about 258× as many YouTube subscribers as Sustained — 5,680 vs 22.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 780 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sustained
Sustained is estimated to have 3 – 9 players a day. Around 650 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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