Head to head
Minion Masters vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.3k | Up 0.7% |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~527.8k | Down 2.1% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 273Down 4.5%
- Rust
- 51kDown 58%
Rust currently has about 187× as many peak concurrent Steam players as Minion Masters — 50,967 vs 273.
Discord members
- Minion Masters
- 87.6kDown 0.1%
- Rust
- 810kUp 0.8%
Rust currently has about 9.2× as many Discord members as Minion Masters — 810,029 vs 87,632.
Reddit members
- Minion Masters
- 8.6kUp 0.2%
- Rust
- 709.7kUp 0.2%
Rust currently has about 83× as many subreddit members as Minion Masters — 709,676 vs 8,595.
Twitch viewers
- Minion Masters
- 2Down 93%
- Rust
- 2kDown 68%
Rust currently has about 986× as many live Twitch viewers as Minion Masters — 1,971 vs 2.
YouTube subscribers
- Minion Masters
- 5.7k
- Rust
- 206k
Rust currently has about 36× as many YouTube subscribers as Minion Masters — 206,000 vs 5,680.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 680 – 2k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 250k – 900k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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