Head to head
Minion Masters vs Royal Revolt II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~28.1k | Down 0.3% |
| July 2026 | ~28.2k | — |
Royal Revolt II
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~73 | Up 7.4% |
| July 2026 | ~68 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 306Up 41%
- Royal Revolt II
- 51Down 7.3%
Minion Masters currently has about 6× as many peak concurrent Steam players as Royal Revolt II — 306 vs 51.
Discord members
- Minion Masters
- 87.7kDown 0.2%
- Royal Revolt II
- —
Minion Masters currently has 87,709 Discord members; no comparable data is tracked for Royal Revolt II.
Reddit members
- Minion Masters
- 8.6kUp 0.1%
- Royal Revolt II
- —
Minion Masters currently has 8,583 subreddit members; no comparable data is tracked for Royal Revolt II.
Twitch viewers
- Minion Masters
- 30Up 900%
- Royal Revolt II
- 0
Minion Masters currently has 30 live Twitch viewers, while Royal Revolt II has 0.
YouTube subscribers
- Minion Masters
- 5.7k
- Royal Revolt II
- —
Minion Masters currently has 5,680 YouTube subscribers; no comparable data is tracked for Royal Revolt II.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 730 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Royal Revolt II
Royal Revolt II is estimated to have 130 – 470 players a day. Around 13k – 34k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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