Head to head
Mini World vs WolfQuest
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Mini World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.5k | Down 0.1% |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
WolfQuest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~12.9k | Up 1.0% |
| August 2026 | ~12.8k | Up 5.5% |
| July 2026 | ~12.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mini World
- 62Down 19%
- WolfQuest
- 5Down 17%
Mini World currently has about 12× as many peak concurrent Steam players as WolfQuest — 62 vs 5.
Reddit members
- Mini World
- 152Up 2.7%
- WolfQuest
- 15.8kUp 1.8%
WolfQuest currently has about 104× as many subreddit members as Mini World — 15,797 vs 152.
Twitch viewers
- Mini World
- 0
- WolfQuest
- 29Down 73%
Mini World currently has 0 live Twitch viewers, while WolfQuest has 29.
YouTube subscribers
- Mini World
- 516kUp 0.2%
- WolfQuest
- 93.6kUp 0.5%
Mini World currently has about 5.5× as many YouTube subscribers as WolfQuest — 516,000 vs 93,600.
Discord members
- Mini World
- —
- WolfQuest
- 8.4kUp 3.6%
WolfQuest currently has 8,415 Discord members; no comparable data is tracked for Mini World.
How these estimates are made
Mini World
Mini World is estimated to have 120 – 410 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
WolfQuest
WolfQuest is estimated to have 10 – 35 players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


