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Head to head

Mini World vs Voidspace

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
July 2020 · 6 years ago

Daily players

65 – 230
No population data

Estimated players

52.5k
443

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Linux

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Mini WorldVoidspace

Mini World

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Voidspace

Average monthly estimated players
MonthEstimated playersChange
October 2026~443
September 2026~443
August 2026~443Down 0.2%
July 2026~444—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
26Down 33%
Voidspace
—

Mini World currently has 26 peak concurrent Steam players; no comparable data is tracked for Voidspace.

Reddit members

Mini World
158Up 3.9%
Voidspace
—

Mini World currently has 158 subreddit members; no comparable data is tracked for Voidspace.

Twitch viewers

Mini World
0Down 100%
Voidspace
—

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Voidspace.

YouTube subscribers

Mini World
516k
Voidspace
4.4k

Mini World currently has about 117× as many YouTube subscribers as Voidspace — 516,000 vs 4,400.

How these estimates are made

Mini World

Mini World is estimated to have 65 – 230 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Voidspace

Voidspace is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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