Head to head
Mini World vs The Tiger Online Simulator
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- iOS
Player activity
Smoothed estimated players over time.
Mini World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~52.5k | |
| September 2026 | ~52.5k | |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
The Tiger Online Simulator
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~567 | Up 0.2% |
| September 2026 | ~566 | Up 0.2% |
| August 2026 | ~565 | Up 0.2% |
| July 2026 | ~564 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mini World
- 16Down 47%
- The Tiger Online Simulator
- —
Mini World currently has 16 peak concurrent Steam players; no comparable data is tracked for The Tiger Online Simulator.
Reddit members
- Mini World
- 158Up 3.9%
- The Tiger Online Simulator
- —
Mini World currently has 158 subreddit members; no comparable data is tracked for The Tiger Online Simulator.
Twitch viewers
- Mini World
- 0Down 100%
- The Tiger Online Simulator
- —
Mini World currently has 0 live Twitch viewers; no comparable data is tracked for The Tiger Online Simulator.
YouTube subscribers
- Mini World
- 516k
- The Tiger Online Simulator
- —
Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for The Tiger Online Simulator.
How these estimates are made
Mini World
Mini World is estimated to have 65 – 230 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Tiger Online Simulator
The Tiger Online Simulator is estimated to have 45 – 21k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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