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Head to head

Mini World vs Test Drive Unlimited 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
February 2011 · 16 years ago

Daily players

190 – 660
23 – 79

Estimated players

52.5k
697Down 0.1%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox

Developers

Player activity

Smoothed estimated players over time.

Mini WorldTest Drive Unlimited 2

Mini World

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5k
July 2026~52.5k

Test Drive Unlimited 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~739Up 27%
July 2026~583

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
87Down 16%
Test Drive Unlimited 2
8Down 43%

Mini World currently has about 11× as many peak concurrent Steam players as Test Drive Unlimited 2 — 87 vs 8.

Reddit members

Mini World
148Up 2.1%
Test Drive Unlimited 2

Mini World currently has 148 subreddit members; no comparable data is tracked for Test Drive Unlimited 2.

Twitch viewers

Mini World
0Down 100%
Test Drive Unlimited 2
8Up 300%

Mini World currently has 0 live Twitch viewers, while Test Drive Unlimited 2 has 8.

YouTube subscribers

Mini World
516k
Test Drive Unlimited 2

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Test Drive Unlimited 2.

How these estimates are made

Mini World

Mini World is estimated to have 190 – 660 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Test Drive Unlimited 2

Test Drive Unlimited 2 is estimated to have 23 – 79 players a day. Around 150k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.