Head to head
Mini World vs Starblast
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
- Linux
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Mini World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~52.5k | |
| September 2026 | ~52.5k | |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Starblast
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.7k | Down 0.5% |
| September 2026 | ~6.7k | Up 0.2% |
| August 2026 | ~6.7k | Up 0.4% |
| July 2026 | ~6.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mini World
- 48Down 47%
- Starblast
- 37Up 5.7%
Mini World currently has about 1.3× as many peak concurrent Steam players as Starblast — 48 vs 37.
Reddit members
- Mini World
- 153Up 2.0%
- Starblast
- 5.5kUp 0.5%
Starblast currently has about 36× as many subreddit members as Mini World — 5,527 vs 153.
Twitch viewers
- Mini World
- 7Up 600%
- Starblast
- 0Down 100%
Mini World currently has 7 live Twitch viewers, while Starblast has 0.
YouTube subscribers
- Mini World
- 516kUp 0.2%
- Starblast
- —
Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Starblast.
Discord members
- Mini World
- —
- Starblast
- 28.3k
Starblast currently has 28,307 Discord members; no comparable data is tracked for Mini World.
How these estimates are made
Mini World
Mini World is estimated to have 120 – 420 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Starblast
Starblast is estimated to have 93 – 330 players a day. Around 31k – 79k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


