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Head to head

Mini World vs Soulmask

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
April 2026 · 4 months ago

Daily players

190 – 660
5k – 18k

Estimated players

52.5k
14.4kDown 3.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Mini WorldSoulmask

Mini World

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5k
July 2026~52.5k

Soulmask

Average monthly estimated players
MonthEstimated playersChange
August 2026~15.3kUp 18%
July 2026~12.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
78Down 25%
Soulmask
2.1kDown 5.3%

Soulmask currently has about 27× as many peak concurrent Steam players as Mini World — 2,071 vs 78.

Reddit members

Mini World
148Up 2.1%
Soulmask

Mini World currently has 148 subreddit members; no comparable data is tracked for Soulmask.

Twitch viewers

Mini World
1Down 50%
Soulmask
18Down 71%

Soulmask currently has about 18× as many live Twitch viewers as Mini World — 18 vs 1.

YouTube subscribers

Mini World
516k
Soulmask
4.2k

Mini World currently has about 122× as many YouTube subscribers as Soulmask — 516,000 vs 4,240.

Discord members

Mini World
Soulmask
35.5kDown 1.1%

Soulmask currently has 35,512 Discord members; no comparable data is tracked for Mini World.

How these estimates are made

Mini World

Mini World is estimated to have 190 – 660 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soulmask

Soulmask is estimated to have 5k – 18k players a day. Around 390k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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