Skip to content

Head to head

Mini World vs ShellShock Live

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
March 2019 · 7 years ago

Daily players

190 – 670
720 – 3k

Estimated players

52.4kDown 0.2%
4.1k

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Linux
  • iOS
  • PlayStation
  • Xbox

Developers

Publishers

Player activity

Smoothed estimated players over time.

Mini WorldShellShock Live

Mini World

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5k
July 2026~52.5k

ShellShock Live

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.1kUp 0.1%
July 2026~4.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
60Down 63%
ShellShock Live
153Down 53%

ShellShock Live currently has about 2.6× as many peak concurrent Steam players as Mini World — 153 vs 60.

Reddit members

Mini World
148Up 2.1%
ShellShock Live
3.8kUp 0.5%

ShellShock Live currently has about 26× as many subreddit members as Mini World — 3,846 vs 148.

Twitch viewers

Mini World
0
ShellShock Live
0Down 100%

Mini World currently has 0 live Twitch viewers, while ShellShock Live has 0.

YouTube subscribers

Mini World
515kDown 0.2%
ShellShock Live

Mini World currently has 515,000 YouTube subscribers; no comparable data is tracked for ShellShock Live.

How these estimates are made

Mini World

Mini World is estimated to have 190 – 670 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

ShellShock Live

ShellShock Live is estimated to have 720 – 3k players a day. Around 590k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games