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Head to head

Mini World vs Ruins Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
July 2019 · 7 years ago

Daily players

100 – 350
No population data

Estimated players

52.5k
6

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

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—

Publishers

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Player activity

Smoothed estimated players over time.

Mini WorldRuins Survival

Mini World

Average monthly estimated players
MonthEstimated playersChange
November 2026~52.5k
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Ruins Survival

Average monthly estimated players
MonthEstimated playersChange
November 2026~6Down 14%
October 2026~7Up 17%
September 2026~6
August 2026~6Down 14%
July 2026~7—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
25Down 55%
Ruins Survival
0

Mini World currently has 25 peak concurrent Steam players, while Ruins Survival has 0.

Reddit members

Mini World
158Up 3.3%
Ruins Survival
—

Mini World currently has 158 subreddit members; no comparable data is tracked for Ruins Survival.

Twitch viewers

Mini World
0
Ruins Survival
—

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Ruins Survival.

YouTube subscribers

Mini World
516k
Ruins Survival
—

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Ruins Survival.

How these estimates are made

Mini World

Mini World is estimated to have 100 – 350 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ruins Survival

Ruins Survival is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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