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Head to head

Mini World vs PokéOne

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
July 2018 · 8 years ago

Daily players

260 – 910
33 – 15k

Estimated players

52.4k
19kUp 2.1%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android

Developers

Publishers

Player activity

Smoothed estimated players over time.

Mini WorldPokéOne

Mini World

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kDown 0.2%
August 2026~52.5k
July 2026~52.5k

PokéOne

Average monthly estimated players
MonthEstimated playersChange
September 2026~18.4kUp 3.6%
August 2026~17.8kDown 1.2%
July 2026~18k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
90Down 31%
PokéOne

Mini World currently has 90 peak concurrent Steam players; no comparable data is tracked for PokéOne.

Reddit members

Mini World
150Up 2.7%
PokéOne

Mini World currently has 150 subreddit members; no comparable data is tracked for PokéOne.

Twitch viewers

Mini World
1
PokéOne
0Down 100%

Mini World currently has 1 live Twitch viewers, while PokéOne has 0.

YouTube subscribers

Mini World
515kDown 0.2%
PokéOne
3.8k

Mini World currently has about 137× as many YouTube subscribers as PokéOne — 515,000 vs 3,770.

Discord members

Mini World
PokéOne
63.2kDown 0.3%

PokéOne currently has 63,175 Discord members; no comparable data is tracked for Mini World.

How these estimates are made

Mini World

Mini World is estimated to have 260 – 910 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

PokéOne

PokéOne is estimated to have 33 – 15k players a day. Around 15k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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