Head to head
Mini World vs Ninja Village Wars 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Mini World
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~52.5k | |
| October 2026 | ~52.5k | |
| September 2026 | ~52.5k | |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Ninja Village Wars 2
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~32 | |
| October 2026 | ~32 | |
| September 2026 | ~32 | Up 3.2% |
| August 2026 | ~31 | |
| July 2026 | ~31 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mini World
- 40Up 18%
- Ninja Village Wars 2
- 3
Mini World currently has about 13× as many peak concurrent Steam players as Ninja Village Wars 2 — 40 vs 3.
Reddit members
- Mini World
- 158Up 3.3%
- Ninja Village Wars 2
- —
Mini World currently has 158 subreddit members; no comparable data is tracked for Ninja Village Wars 2.
Twitch viewers
- Mini World
- 0Down 100%
- Ninja Village Wars 2
- —
Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Ninja Village Wars 2.
YouTube subscribers
- Mini World
- 516k
- Ninja Village Wars 2
- —
Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Ninja Village Wars 2.
How these estimates are made
Mini World
Mini World is estimated to have 130 – 450 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ninja Village Wars 2
Ninja Village Wars 2 is estimated to have 5 – 18 players a day. Around 10k – 26k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


