Head to head
Minecraft: Actions & Stuff vs Sailaway III
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
Publishers
Player activity
Smoothed estimated players over time.
Minecraft: Actions & Stuff
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~41.2k | Up 2.0% |
| August 2026 | ~40.4k | Up 0.8% |
| July 2026 | ~40.1k | — |
Sailaway III
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~114 | Up 2.7% |
| August 2026 | ~111 | Up 4.7% |
| July 2026 | ~106 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Minecraft: Actions & Stuff
- 44.9kUp 3.5%
- Sailaway III
- —
Minecraft: Actions & Stuff currently has 44,913 Discord members; no comparable data is tracked for Sailaway III.
YouTube subscribers
- Minecraft: Actions & Stuff
- 304kUp 3.4%
- Sailaway III
- 766Up 0.4%
Minecraft: Actions & Stuff currently has about 397× as many YouTube subscribers as Sailaway III — 304,000 vs 766.
Steam concurrent players
- Minecraft: Actions & Stuff
- —
- Sailaway III
- 45Up 73%
Sailaway III currently has 45 peak concurrent Steam players; no comparable data is tracked for Minecraft: Actions & Stuff.
Twitch viewers
- Minecraft: Actions & Stuff
- —
- Sailaway III
- 0
Sailaway III currently has 0 live Twitch viewers; no comparable data is tracked for Minecraft: Actions & Stuff.
How these estimates are made
Minecraft: Actions & Stuff
Minecraft: Actions & Stuff is estimated to have 54 – 25k players a day. Around 22k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sailaway III
Sailaway III is estimated to have 98 – 340 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


