Head to head
MineColonies vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
MineColonies
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~18.1k | Up 0.3% |
| September 2026 | ~18k | Up 0.8% |
| August 2026 | ~17.9k | Down 0.4% |
| July 2026 | ~17.9k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.4k | Up 0.2% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- MineColonies
- 51.2kUp 0.3%
- VRChat
- 418.8kUp 0.8%
VRChat currently has about 8.2× as many Discord members as MineColonies — 418,847 vs 51,176.
Reddit members
- MineColonies
- 15.7kUp 1.4%
- VRChat
- 240.8kUp 0.6%
VRChat currently has about 15× as many subreddit members as MineColonies — 240,835 vs 15,669.
YouTube subscribers
- MineColonies
- 7.2k
- VRChat
- 130kUp 1.6%
VRChat currently has about 18× as many YouTube subscribers as MineColonies — 130,000 vs 7,160.
Steam concurrent players
- MineColonies
- —
- VRChat
- 42.3kDown 23%
VRChat currently has 42,285 peak concurrent Steam players; no comparable data is tracked for MineColonies.
Twitch viewers
- MineColonies
- —
- VRChat
- 5.4kDown 11%
VRChat currently has 5,356 live Twitch viewers; no comparable data is tracked for MineColonies.
How these estimates are made
MineColonies
MineColonies is estimated to have 43 – 20k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 120k – 440k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


