Head to head
Mind Maze vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Android
- iOS
Player activity
Smoothed estimated players over time.
Mind Maze
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~55 | Up 3.8% |
| July 2026 | ~53 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.6k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mind Maze
- 1
- Rise of Kingdoms
- —
Mind Maze currently has 1 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.
YouTube subscribers
- Mind Maze
- 449Up 0.4%
- Rise of Kingdoms
- 395kUp 1.0%
Rise of Kingdoms currently has about 880× as many YouTube subscribers as Mind Maze — 395,000 vs 449.
Twitch viewers
- Mind Maze
- —
- Rise of Kingdoms
- 0Down 100%
Rise of Kingdoms currently has 0 live Twitch viewers; no comparable data is tracked for Mind Maze.
How these estimates are made
Mind Maze
Mind Maze is showing no measurable concurrent players on Steam. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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