Head to head
MikoVerse vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
MikoVerse
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~886 | Down 2.3% |
| August 2026 | ~907 | Up 0.6% |
| July 2026 | ~902 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~299k | Down 0.2% |
| August 2026 | ~299.6k | Down 0.4% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- MikoVerse
- 2.3k
- Sea of Thieves
- 443.8k
Sea of Thieves currently has about 190× as many Discord members as MikoVerse — 443,789 vs 2,338.
YouTube subscribers
- MikoVerse
- 1.1k
- Sea of Thieves
- 675kDown 0.1%
Sea of Thieves currently has about 592× as many YouTube subscribers as MikoVerse — 675,000 vs 1,140.
Steam concurrent players
- MikoVerse
- —
- Sea of Thieves
- 2.5kDown 69%
Sea of Thieves currently has 2,484 peak concurrent Steam players; no comparable data is tracked for MikoVerse.
Reddit members
- MikoVerse
- —
- Sea of Thieves
- 613.8kUp 0.2%
Sea of Thieves currently has 613,842 subreddit members; no comparable data is tracked for MikoVerse.
Twitch viewers
- MikoVerse
- —
- Sea of Thieves
- 1.4kDown 66%
Sea of Thieves currently has 1,390 live Twitch viewers; no comparable data is tracked for MikoVerse.
How these estimates are made
MikoVerse
MikoVerse is estimated to have 4 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sea of Thieves
Sea of Thieves is estimated to have 9k – 33k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



