Head to head
MetalCore vs Minion Masters
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Xbox
- Android
Categories
Player activity
Smoothed estimated players over time.
MetalCore
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~705 | Down 0.3% |
| August 2026 | ~707 | Down 0.1% |
| July 2026 | ~708 | — |
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.3k | Up 0.5% |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- MetalCore
- 7kDown 0.3%
- Minion Masters
- 5.7k
MetalCore currently has about 1.2× as many YouTube subscribers as Minion Masters — 7,050 vs 5,680.
Steam concurrent players
- MetalCore
- —
- Minion Masters
- 284Down 9.3%
Minion Masters currently has 284 peak concurrent Steam players; no comparable data is tracked for MetalCore.
Discord members
- MetalCore
- —
- Minion Masters
- 87.6kDown 0.1%
Minion Masters currently has 87,643 Discord members; no comparable data is tracked for MetalCore.
Reddit members
- MetalCore
- —
- Minion Masters
- 8.6kUp 0.2%
Minion Masters currently has 8,595 subreddit members; no comparable data is tracked for MetalCore.
Twitch viewers
- MetalCore
- —
- Minion Masters
- 30Up 131%
Minion Masters currently has 30 live Twitch viewers; no comparable data is tracked for MetalCore.
How these estimates are made
MetalCore
MetalCore is estimated to have 15 – 7k players a day. Around 8k – 760k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Minion Masters
Minion Masters is estimated to have 790 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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