Head to head
MetaGods vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
MetaGods
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~324 | |
| October 2026 | ~324 | Down 0.3% |
| September 2026 | ~325 | |
| August 2026 | ~325 | |
| July 2026 | ~325 | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~53.1k | |
| October 2026 | ~53.1k | Up 0.5% |
| September 2026 | ~52.8k | Up 0.7% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- MetaGods
- 1.9k
- Tom Clancy's The Division
- 429.5kUp 0.3%
Tom Clancy's The Division currently has about 231× as many subreddit members as MetaGods — 429,472 vs 1,857.
YouTube subscribers
- MetaGods
- 1.4k
- Tom Clancy's The Division
- —
MetaGods currently has 1,380 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.
Steam concurrent players
- MetaGods
- —
- Tom Clancy's The Division
- 804Down 39%
Tom Clancy's The Division currently has 804 peak concurrent Steam players; no comparable data is tracked for MetaGods.
Twitch viewers
- MetaGods
- —
- Tom Clancy's The Division
- 33Down 69%
Tom Clancy's The Division currently has 33 live Twitch viewers; no comparable data is tracked for MetaGods.
How these estimates are made
MetaGods
MetaGods is estimated to have 8 – 4k players a day. Around 6k – 540k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 2k – 7k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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