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Head to head

MetaCity M vs World of Tanks

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
April 2011 · 15 years ago

Daily players

No population data
20k – 69k

Estimated players

2kUp 0.3%
157.8kDown 6.2%

Available on

  • Windows
  • PlayStation
  • Xbox

Publishers

Player activity

Smoothed estimated players over time.

MetaCity MWorld of Tanks

MetaCity M

Average monthly estimated players
MonthEstimated playersChange
August 2026~2kUp 18%
July 2026~1.7k

World of Tanks

Average monthly estimated players
MonthEstimated playersChange
August 2026~162kUp 15%
July 2026~140.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

MetaCity M
8.8k
World of Tanks
291.1kUp 0.5%

World of Tanks currently has about 33× as many Discord members as MetaCity M — 291,145 vs 8,753.

YouTube subscribers

MetaCity M
1.6k
World of Tanks
554k

World of Tanks currently has about 351× as many YouTube subscribers as MetaCity M — 554,000 vs 1,580.

Steam concurrent players

MetaCity M
World of Tanks
7.2kDown 2.5%

World of Tanks currently has 7,199 peak concurrent Steam players; no comparable data is tracked for MetaCity M.

Reddit members

MetaCity M
World of Tanks
184.2kUp 0.1%

World of Tanks currently has 184,186 subreddit members; no comparable data is tracked for MetaCity M.

Twitch viewers

MetaCity M
World of Tanks
32.4kUp 247%

World of Tanks currently has 32,425 live Twitch viewers; no comparable data is tracked for MetaCity M.

How these estimates are made

MetaCity M

MetaCity M is estimated to have 5 – 2k players a day. Around 3k – 300k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Tanks

World of Tanks is estimated to have 20k – 69k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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