Head to head
MetaCity M vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
MetaCity M
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2k | Up 18% |
| July 2026 | ~1.7k | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39.3k | Up 0.8% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- MetaCity M
- 8.8k
- Super Animal Royale
- 114.9k
Super Animal Royale currently has about 13× as many Discord members as MetaCity M — 114,910 vs 8,753.
YouTube subscribers
- MetaCity M
- 1.6k
- Super Animal Royale
- 31.3kUp 0.3%
Super Animal Royale currently has about 20× as many YouTube subscribers as MetaCity M — 31,300 vs 1,580.
Steam concurrent players
- MetaCity M
- —
- Super Animal Royale
- 589Up 9.3%
Super Animal Royale currently has 589 peak concurrent Steam players; no comparable data is tracked for MetaCity M.
Reddit members
- MetaCity M
- —
- Super Animal Royale
- 9.3kUp 0.2%
Super Animal Royale currently has 9,302 subreddit members; no comparable data is tracked for MetaCity M.
Twitch viewers
- MetaCity M
- —
- Super Animal Royale
- 46Down 9.8%
Super Animal Royale currently has 46 live Twitch viewers; no comparable data is tracked for MetaCity M.
How these estimates are made
MetaCity M
MetaCity M is estimated to have 5 – 2k players a day. Around 3k – 300k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Super Animal Royale
Super Animal Royale is estimated to have 2k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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