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Head to head

Meown vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
February 2017 · 10 years ago

Daily players

2 – 750
130k – 460k

Estimated players

326Down 5.4%
210.4kDown 1.7%

Available on

  • Browser
  • Windows
  • Windows
  • Android
  • iOS

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

MeownVRChat

Meown

Average monthly estimated players
MonthEstimated playersChange
October 2026~343Down 8.0%
September 2026~373Down 12%
August 2026~424Down 3.9%
July 2026~441—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~213.8kDown 1.1%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Meown
1.4kDown 7.9%
VRChat
419.5kUp 0.7%

VRChat currently has about 304× as many Discord members as Meown — 419,492 vs 1,378.

Steam concurrent players

Meown
—
VRChat
38.1kDown 27%

VRChat currently has 38,086 peak concurrent Steam players; no comparable data is tracked for Meown.

Reddit members

Meown
—
VRChat
241.2kUp 0.6%

VRChat currently has 241,175 subreddit members; no comparable data is tracked for Meown.

Twitch viewers

Meown
—
VRChat
6.3kDown 8.0%

VRChat currently has 6,266 live Twitch viewers; no comparable data is tracked for Meown.

YouTube subscribers

Meown
—
VRChat
130kUp 0.8%

VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for Meown.

How these estimates are made

Meown

Meown is estimated to have 2 – 750 players a day. Around 1k – 140k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 130k – 460k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games