Head to head
Melting World Online vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
Melting World Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | |
| August 2026 | ~8 | |
| July 2026 | ~8 | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~163.6k | Up 0.9% |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Melting World Online
- —
- Palia
- 7.3kUp 31%
Palia currently has 7,326 peak concurrent Steam players; no comparable data is tracked for Melting World Online.
Discord members
- Melting World Online
- —
- Palia
- 467.2kUp 0.3%
Palia currently has 467,197 Discord members; no comparable data is tracked for Melting World Online.
Reddit members
- Melting World Online
- —
- Palia
- 170kUp 1.1%
Palia currently has 170,043 subreddit members; no comparable data is tracked for Melting World Online.
Twitch viewers
- Melting World Online
- —
- Palia
- 1.9kUp 4.9%
Palia currently has 1,871 live Twitch viewers; no comparable data is tracked for Melting World Online.
YouTube subscribers
- Melting World Online
- —
- Palia
- 64kUp 1.4%
Palia currently has 64,000 YouTube subscribers; no comparable data is tracked for Melting World Online.
How these estimates are made
Melting World Online
Melting World Online is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 18k – 65k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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