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Head to head

MegaMod vs Minion Masters

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
May 2019 · 7 years ago

Daily players

No population data
790 – 3k

Estimated players

1.2kDown 0.5%
28.1kUp 1.2%

Available on

  • Browser
  • Windows
  • macOS
  • Xbox
  • Android

Developers

Player activity

Smoothed estimated players over time.

MegaModMinion Masters

MegaMod

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.2kDown 0.3%
July 2026~1.2k

Minion Masters

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.1kDown 0.4%
July 2026~28.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

MegaMod
3.8kDown 0.6%
Minion Masters
87.7kDown 0.2%

Minion Masters currently has about 23× as many Discord members as MegaMod — 87,672 vs 3,795.

YouTube subscribers

MegaMod
3.6kDown 0.3%
Minion Masters
5.7k

Minion Masters currently has about 1.6× as many YouTube subscribers as MegaMod — 5,680 vs 3,640.

Steam concurrent players

MegaMod
Minion Masters
252Up 16%

Minion Masters currently has 252 peak concurrent Steam players; no comparable data is tracked for MegaMod.

Reddit members

MegaMod
Minion Masters
8.6kUp 0.1%

Minion Masters currently has 8,585 subreddit members; no comparable data is tracked for MegaMod.

Twitch viewers

MegaMod
Minion Masters
10Up 233%

Minion Masters currently has 10 live Twitch viewers; no comparable data is tracked for MegaMod.

How these estimates are made

MegaMod

MegaMod is estimated to have 3 – 2k players a day. Around 2k – 220k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Minion Masters

Minion Masters is estimated to have 790 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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