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Head to head

Maz! vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2017 · 9 years ago
July 2026 · 2 months ago

Daily players

No population data
18k – 62k

Estimated players

13
27.4kDown 5.6%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Maz!SpiritVale

Maz!

Average monthly estimated players
MonthEstimated playersChange
September 2026~13
August 2026~13
July 2026~13

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.2kDown 5.1%
August 2026~30.7kUp 24%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Maz!
SpiritVale
4.7kDown 70%

SpiritVale currently has 4,721 peak concurrent Steam players; no comparable data is tracked for Maz!.

Discord members

Maz!
SpiritVale
66.8kUp 0.2%

SpiritVale currently has 66,850 Discord members; no comparable data is tracked for Maz!.

Reddit members

Maz!
SpiritVale
3.5kUp 5.4%

SpiritVale currently has 3,491 subreddit members; no comparable data is tracked for Maz!.

Twitch viewers

Maz!
SpiritVale
23Down 92%

SpiritVale currently has 23 live Twitch viewers; no comparable data is tracked for Maz!.

YouTube subscribers

Maz!
SpiritVale
5kUp 5.5%

SpiritVale currently has 5,030 YouTube subscribers; no comparable data is tracked for Maz!.

How these estimates are made

Maz!

Maz! is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SpiritVale

SpiritVale is estimated to have 18k – 62k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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