Head to head
Maximum Velocity vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Maximum Velocity
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~80 | Up 2.6% |
| October 2026 | ~78 | |
| September 2026 | ~78 | Down 1.3% |
| August 2026 | ~79 | Down 1.3% |
| July 2026 | ~80 | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~64.4k | Down 2.6% |
| October 2026 | ~66.1k | Down 0.8% |
| September 2026 | ~66.6k | |
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Maximum Velocity
- 0
- State of Survival
- 84Down 45%
Maximum Velocity currently has 0 peak concurrent Steam players, while State of Survival has 84.
Discord members
- Maximum Velocity
- 311Down 2.5%
- State of Survival
- 213.2kDown 5.1%
State of Survival currently has about 685× as many Discord members as Maximum Velocity — 213,177 vs 311.
Twitch viewers
- Maximum Velocity
- —
- State of Survival
- 0Down 100%
State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Maximum Velocity.
How these estimates are made
Maximum Velocity
Maximum Velocity is estimated to have 3 – 9 players a day. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
State of Survival
State of Survival is estimated to have 320 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


