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Head to head

MapleStory N vs Pirates of Everseas

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2025 · 1 year ago
August 2019 · 7 years ago

Daily players

39 – 18k
23 – 79

Estimated players

49.1kDown 1.6%
78Down 4.6%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

MapleStory NPirates of Everseas

MapleStory N

Average monthly estimated players
MonthEstimated playersChange
September 2026~49.1kDown 0.3%
August 2026~49.2kDown 1.8%
July 2026~50.1k

Pirates of Everseas

Average monthly estimated players
MonthEstimated playersChange
September 2026~82Up 1.2%
August 2026~81Up 200%
July 2026~27

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

MapleStory N
219.9kDown 0.9%
Pirates of Everseas
289Down 1.0%

MapleStory N currently has about 761× as many Discord members as Pirates of Everseas — 219,933 vs 289.

Twitch viewers

MapleStory N
2Down 97%
Pirates of Everseas

MapleStory N currently has 2 live Twitch viewers; no comparable data is tracked for Pirates of Everseas.

YouTube subscribers

MapleStory N
7.7kDown 0.3%
Pirates of Everseas

MapleStory N currently has 7,740 YouTube subscribers; no comparable data is tracked for Pirates of Everseas.

Steam concurrent players

MapleStory N
Pirates of Everseas
10Down 17%

Pirates of Everseas currently has 10 peak concurrent Steam players; no comparable data is tracked for MapleStory N.

How these estimates are made

MapleStory N

MapleStory N is estimated to have 39 – 18k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pirates of Everseas

Pirates of Everseas is estimated to have 23 – 79 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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