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Head to head

ManagerLeague vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2005 · 21 years ago
June 2018 · 8 years ago

Daily players

2 – 830
1k – 5k

Estimated players

21
38.2kDown 3.2%

Available on

  • Browser
  • PlayStation
  • Windows
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

ManagerLeagueThe Crew 2

ManagerLeague

Average monthly estimated players
MonthEstimated playersChange
August 2026~21Up 5.0%
July 2026~20

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~38.7kUp 7.3%
July 2026~36.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

ManagerLeague
205
The Crew 2

ManagerLeague currently has 205 YouTube subscribers; no comparable data is tracked for The Crew 2.

Steam concurrent players

ManagerLeague
The Crew 2
557Down 3.8%

The Crew 2 currently has 557 peak concurrent Steam players; no comparable data is tracked for ManagerLeague.

Discord members

ManagerLeague
The Crew 2
102k

The Crew 2 currently has 101,978 Discord members; no comparable data is tracked for ManagerLeague.

Reddit members

ManagerLeague
The Crew 2
21.9k

The Crew 2 currently has 21,907 subreddit members; no comparable data is tracked for ManagerLeague.

Twitch viewers

ManagerLeague
The Crew 2
12Down 29%

The Crew 2 currently has 12 live Twitch viewers; no comparable data is tracked for ManagerLeague.

How these estimates are made

ManagerLeague

ManagerLeague is estimated to have 2 – 830 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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