Head to head
MageCosmos vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
Player activity
Smoothed estimated players over time.
MageCosmos
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | |
| August 2026 | ~3 | |
| July 2026 | ~3 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~49k | Up 0.6% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- MageCosmos
- 32
- Rise of Kingdoms
- 396kUp 0.5%
Rise of Kingdoms currently has about 12375× as many YouTube subscribers as MageCosmos — 396,000 vs 32.
Twitch viewers
- MageCosmos
- —
- Rise of Kingdoms
- 20Up 67%
Rise of Kingdoms currently has 20 live Twitch viewers; no comparable data is tracked for MageCosmos.
How these estimates are made
MageCosmos
MageCosmos is estimated to have 1 – 270 players a day. Around 370 – 43k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



