Head to head
Mafia City: War of Underworld vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Mafia City: War of Underworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.6k | |
| August 2026 | ~6.6k | |
| July 2026 | ~6.6k | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~93.1k | Up 2.1% |
| August 2026 | ~91.2k | Up 0.2% |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Mafia City: War of Underworld
- 2.4kUp 0.8%
- World of Warships
- 153.3kUp 0.5%
World of Warships currently has about 64× as many subreddit members as Mafia City: War of Underworld — 153,321 vs 2,412.
Steam concurrent players
- Mafia City: War of Underworld
- —
- World of Warships
- 6.3kDown 37%
World of Warships currently has 6,284 peak concurrent Steam players; no comparable data is tracked for Mafia City: War of Underworld.
Discord members
- Mafia City: War of Underworld
- —
- World of Warships
- 215.9kUp 0.7%
World of Warships currently has 215,908 Discord members; no comparable data is tracked for Mafia City: War of Underworld.
Twitch viewers
- Mafia City: War of Underworld
- —
- World of Warships
- 741Down 64%
World of Warships currently has 741 live Twitch viewers; no comparable data is tracked for Mafia City: War of Underworld.
How these estimates are made
Mafia City: War of Underworld
Mafia City: War of Underworld is estimated to have 37 – 17k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Warships
World of Warships is estimated to have 30k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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