Head to head
Mafia City: War of Underworld vs War Thunder
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Mafia City: War of Underworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.6k | |
| August 2026 | ~6.6k | |
| July 2026 | ~6.6k | — |
War Thunder
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~368.4k | Up 1.7% |
| August 2026 | ~362.3k | Up 0.6% |
| July 2026 | ~360.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Mafia City: War of Underworld
- 2.4kUp 0.5%
- War Thunder
- 563.9kUp 0.5%
War Thunder currently has about 234× as many subreddit members as Mafia City: War of Underworld — 563,912 vs 2,415.
Steam concurrent players
- Mafia City: War of Underworld
- —
- War Thunder
- 42.3kDown 47%
War Thunder currently has 42,340 peak concurrent Steam players; no comparable data is tracked for Mafia City: War of Underworld.
Twitch viewers
- Mafia City: War of Underworld
- —
- War Thunder
- 584Down 92%
War Thunder currently has 584 live Twitch viewers; no comparable data is tracked for Mafia City: War of Underworld.
YouTube subscribers
- Mafia City: War of Underworld
- —
- War Thunder
- 1.9mUp 1.0%
War Thunder currently has 1,940,000 YouTube subscribers; no comparable data is tracked for Mafia City: War of Underworld.
How these estimates are made
Mafia City: War of Underworld
Mafia City: War of Underworld is estimated to have 37 – 17k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
War Thunder
War Thunder is estimated to have 190k – 660k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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