Head to head
Lure vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Lure
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~18 | |
| August 2026 | ~18 | Up 13% |
| July 2026 | ~16 | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~93.1k | Up 2.1% |
| August 2026 | ~91.2k | Up 0.2% |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Lure
- 39Down 2.5%
- World of Warships
- 215.9kUp 0.7%
World of Warships currently has about 5536× as many Discord members as Lure — 215,908 vs 39.
YouTube subscribers
- Lure
- 21
- World of Warships
- —
Lure currently has 21 YouTube subscribers; no comparable data is tracked for World of Warships.
Steam concurrent players
- Lure
- —
- World of Warships
- 6.3kDown 37%
World of Warships currently has 6,284 peak concurrent Steam players; no comparable data is tracked for Lure.
Reddit members
- Lure
- —
- World of Warships
- 153.3kUp 0.5%
World of Warships currently has 153,321 subreddit members; no comparable data is tracked for Lure.
Twitch viewers
- Lure
- —
- World of Warships
- 901Down 56%
World of Warships currently has 901 live Twitch viewers; no comparable data is tracked for Lure.
How these estimates are made
Lure
Lure is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Warships
World of Warships is estimated to have 30k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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