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Head to head

Lugh World vs Top Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 6 months ago
January 2024 · 3 years ago

Daily players

8 – 26
1k – 4k

Estimated players

1.4kDown 6.7%
61.9kDown 0.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Lugh WorldTop Heroes

Lugh World

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.4kDown 3.7%
September 2026~1.5kDown 6.0%
August 2026~1.6kDown 2.7%
July 2026~1.6k—

Top Heroes

Average monthly estimated players
MonthEstimated playersChange
October 2026~61.6kUp 0.2%
September 2026~61.5kUp 0.8%
August 2026~61kUp 20%
July 2026~50.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Lugh World
2Down 71%
Top Heroes
448Up 19%

Top Heroes currently has about 224× as many peak concurrent Steam players as Lugh World — 448 vs 2.

Discord members

Lugh World
4.3kDown 2.6%
Top Heroes
274.1k

Top Heroes currently has about 63× as many Discord members as Lugh World — 274,097 vs 4,346.

Twitch viewers

Lugh World
0Down 100%
Top Heroes
0Down 100%

Lugh World currently has 0 live Twitch viewers, while Top Heroes has 0.

YouTube subscribers

Lugh World
1.9k
Top Heroes
—

Lugh World currently has 1,910 YouTube subscribers; no comparable data is tracked for Top Heroes.

How these estimates are made

Lugh World

Lugh World is estimated to have 8 – 26 players a day. Around 18k – 47k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Top Heroes

Top Heroes is estimated to have 1k – 4k players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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