Head to head
Lugh World vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- macOS
Perspectives
Player activity
Smoothed estimated players over time.
Lugh World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.6k | Down 1.4% |
| August 2026 | ~1.6k | Down 2.7% |
| July 2026 | ~1.6k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.2k | Up 2.6% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Lugh World
- 10Down 58%
- Pixel Worlds
- 604Up 32%
Pixel Worlds currently has about 60× as many peak concurrent Steam players as Lugh World — 604 vs 10.
Discord members
- Lugh World
- 4.5kDown 1.6%
- Pixel Worlds
- 63.5kDown 1.3%
Pixel Worlds currently has about 14× as many Discord members as Lugh World — 63,464 vs 4,513.
Twitch viewers
- Lugh World
- 0Down 100%
- Pixel Worlds
- 24Up 2300%
Lugh World currently has 0 live Twitch viewers, while Pixel Worlds has 24.
YouTube subscribers
- Lugh World
- 1.9k
- Pixel Worlds
- 138k
Pixel Worlds currently has about 72× as many YouTube subscribers as Lugh World — 138,000 vs 1,910.
Reddit members
- Lugh World
- —
- Pixel Worlds
- 4.3kUp 0.8%
Pixel Worlds currently has 4,346 subreddit members; no comparable data is tracked for Lugh World.
How these estimates are made
Lugh World
Lugh World is estimated to have 45 – 160 players a day. Around 18k – 47k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 7k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


