Head to head
Lufia: The Ruins of Lore vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Nintendo
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Lufia: The Ruins of Lore
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | — | — |
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~94.8k | Down 0.5% |
| September 2026 | ~95.3k | Down 0.1% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Lufia: The Ruins of Lore
- 0
- New World: Aeternum
- 53Down 87%
Lufia: The Ruins of Lore currently has 0 live Twitch viewers, while New World: Aeternum has 53.
Steam concurrent players
- Lufia: The Ruins of Lore
- —
- New World: Aeternum
- 324Down 49%
New World: Aeternum currently has 324 peak concurrent Steam players; no comparable data is tracked for Lufia: The Ruins of Lore.
Discord members
- Lufia: The Ruins of Lore
- —
- New World: Aeternum
- 66.4kDown 1.7%
New World: Aeternum currently has 66,385 Discord members; no comparable data is tracked for Lufia: The Ruins of Lore.
Reddit members
- Lufia: The Ruins of Lore
- —
- New World: Aeternum
- 306.2k
New World: Aeternum currently has 306,220 subreddit members; no comparable data is tracked for Lufia: The Ruins of Lore.
YouTube subscribers
- Lufia: The Ruins of Lore
- —
- New World: Aeternum
- 145k
New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for Lufia: The Ruins of Lore.
How these estimates are made
Lufia: The Ruins of Lore
Not enough data collected to estimate this game yet.
New World: Aeternum
New World: Aeternum is estimated to have 2k – 6k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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