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Head to head

LoveBeat vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2009 · 18 years ago
July 2026 · 2 months ago

Daily players

530 – 2k
22k – 78k

Estimated players

275Down 2.9%
28.8kDown 6.3%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

LoveBeatSpiritVale

LoveBeat

Average monthly estimated players
MonthEstimated playersChange
September 2026~281Down 9.1%
August 2026~309Up 6.2%
July 2026~291

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~29.6kDown 3.8%
August 2026~30.7kUp 24%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

LoveBeat
215Down 20%
SpiritVale
7.5kDown 51%

SpiritVale currently has about 35× as many peak concurrent Steam players as LoveBeat — 7,503 vs 215.

Twitch viewers

LoveBeat
2Down 33%
SpiritVale
38Down 78%

SpiritVale currently has about 19× as many live Twitch viewers as LoveBeat — 38 vs 2.

Discord members

LoveBeat
SpiritVale
67.5kUp 5.5%

SpiritVale currently has 67,502 Discord members; no comparable data is tracked for LoveBeat.

Reddit members

LoveBeat
SpiritVale
3.5kUp 7.2%

SpiritVale currently has 3,468 subreddit members; no comparable data is tracked for LoveBeat.

YouTube subscribers

LoveBeat
SpiritVale
5kUp 5.7%

SpiritVale currently has 5,030 YouTube subscribers; no comparable data is tracked for LoveBeat.

How these estimates are made

LoveBeat

LoveBeat is estimated to have 530 – 2k players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SpiritVale

SpiritVale is estimated to have 22k – 78k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games