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Head to head

AdventureQuest 3D vs LoveBeat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
February 2009 · 18 years ago

Daily players

390 – 1k
500 – 2k

Estimated players

2.5kUp 0.2%
274Down 0.4%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

AdventureQuest 3DLoveBeat

AdventureQuest 3D

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.5kUp 0.2%
August 2026~2.5kUp 0.4%
July 2026~2.5k

LoveBeat

Average monthly estimated players
MonthEstimated playersChange
September 2026~279Down 9.7%
August 2026~309Up 6.2%
July 2026~291

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AdventureQuest 3D
155Down 3.7%
LoveBeat
198Down 21%

LoveBeat currently has about 1.3× as many peak concurrent Steam players as AdventureQuest 3D — 198 vs 155.

Reddit members

AdventureQuest 3D
13.5kUp 0.5%
LoveBeat

AdventureQuest 3D currently has 13,456 subreddit members; no comparable data is tracked for LoveBeat.

Twitch viewers

AdventureQuest 3D
1
LoveBeat
29Up 222%

LoveBeat currently has about 29× as many live Twitch viewers as AdventureQuest 3D — 29 vs 1.

How these estimates are made

AdventureQuest 3D

AdventureQuest 3D is estimated to have 390 – 1k players a day. Around 190k – 500k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

LoveBeat

LoveBeat is estimated to have 500 – 2k players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.