Head to head
Lost Souls vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Lost Souls
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~75 | |
| August 2026 | ~75 | |
| July 2026 | ~75 | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~170.4k | Up 4.5% |
| August 2026 | ~163.1k | Up 16% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Lost Souls
- 245
- World of Tanks
- 293.6kUp 0.5%
World of Tanks currently has about 1198× as many Discord members as Lost Souls — 293,629 vs 245.
Steam concurrent players
- Lost Souls
- —
- World of Tanks
- 10.6kUp 3.3%
World of Tanks currently has 10,630 peak concurrent Steam players; no comparable data is tracked for Lost Souls.
Reddit members
- Lost Souls
- —
- World of Tanks
- 185.9kUp 0.6%
World of Tanks currently has 185,910 subreddit members; no comparable data is tracked for Lost Souls.
Twitch viewers
- Lost Souls
- —
- World of Tanks
- 5.2kDown 87%
World of Tanks currently has 5,160 live Twitch viewers; no comparable data is tracked for Lost Souls.
YouTube subscribers
- Lost Souls
- —
- World of Tanks
- 557kUp 0.4%
World of Tanks currently has 557,000 YouTube subscribers; no comparable data is tracked for Lost Souls.
How these estimates are made
Lost Souls
Lost Souls is estimated to have 1 – 260 players a day. Around 580 – 63k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Tanks
World of Tanks is estimated to have 27k – 94k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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