Head to head
Lost Souls vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Lost Souls
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~75 | |
| August 2026 | ~75 | |
| July 2026 | ~75 | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~36.8k | Down 0.6% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Lost Souls
- 245
- The Cycle: Frontier
- 106.4kDown 0.6%
The Cycle: Frontier currently has about 434× as many Discord members as Lost Souls — 106,351 vs 245.
Steam concurrent players
- Lost Souls
- —
- The Cycle: Frontier
- 1Down 67%
The Cycle: Frontier currently has 1 peak concurrent Steam players; no comparable data is tracked for Lost Souls.
Reddit members
- Lost Souls
- —
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has 17,676 subreddit members; no comparable data is tracked for Lost Souls.
Twitch viewers
- Lost Souls
- —
- The Cycle: Frontier
- 42Down 94%
The Cycle: Frontier currently has 42 live Twitch viewers; no comparable data is tracked for Lost Souls.
YouTube subscribers
- Lost Souls
- —
- The Cycle: Frontier
- 17.3k
The Cycle: Frontier currently has 17,300 YouTube subscribers; no comparable data is tracked for Lost Souls.
How these estimates are made
Lost Souls
Lost Souls is estimated to have 1 – 260 players a day. Around 580 – 63k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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