Head to head
Lost Souls vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Lost Souls
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~75 | |
| August 2026 | ~75 | |
| July 2026 | ~75 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~299.1k | Down 0.2% |
| August 2026 | ~299.6k | Down 0.4% |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Lost Souls
- 245
- Sea of Thieves
- 443.8k
Sea of Thieves currently has about 1811× as many Discord members as Lost Souls — 443,792 vs 245.
Steam concurrent players
- Lost Souls
- —
- Sea of Thieves
- 8.9kUp 27%
Sea of Thieves currently has 8,933 peak concurrent Steam players; no comparable data is tracked for Lost Souls.
Reddit members
- Lost Souls
- —
- Sea of Thieves
- 614.3kUp 0.2%
Sea of Thieves currently has 614,305 subreddit members; no comparable data is tracked for Lost Souls.
Twitch viewers
- Lost Souls
- —
- Sea of Thieves
- 3.4kDown 54%
Sea of Thieves currently has 3,382 live Twitch viewers; no comparable data is tracked for Lost Souls.
YouTube subscribers
- Lost Souls
- —
- Sea of Thieves
- 675k
Sea of Thieves currently has 675,000 YouTube subscribers; no comparable data is tracked for Lost Souls.
How these estimates are made
Lost Souls
Lost Souls is estimated to have 1 – 260 players a day. Around 580 – 63k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sea of Thieves
Sea of Thieves is estimated to have 22k – 79k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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