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Head to head

Lost Region vs Temtem

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2022 · 4 years ago

Daily players

No population data
390 – 1k

Estimated players

28
34.8kDown 5.7%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Publishers

Player activity

Smoothed estimated players over time.

Lost RegionTemtem

Lost Region

Average monthly estimated players
MonthEstimated playersChange
August 2026~28
July 2026~28

Temtem

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.2kUp 1.5%
July 2026~34.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Lost Region
Temtem
124Down 18%

Temtem currently has 124 peak concurrent Steam players; no comparable data is tracked for Lost Region.

Discord members

Lost Region
Temtem
76.8kDown 0.1%

Temtem currently has 76,806 Discord members; no comparable data is tracked for Lost Region.

Reddit members

Lost Region
Temtem
53.2k

Temtem currently has 53,222 subreddit members; no comparable data is tracked for Lost Region.

Twitch viewers

Lost Region
Temtem
25Down 14%

Temtem currently has 25 live Twitch viewers; no comparable data is tracked for Lost Region.

YouTube subscribers

Lost Region
Temtem
6.5k

Temtem currently has 6,510 YouTube subscribers; no comparable data is tracked for Lost Region.

How these estimates are made

Lost Region

Lost Region is showing no measurable concurrent players on Steam. Around 10k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Temtem

Temtem is estimated to have 390 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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