Head to head
Longvinter vs Top Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Longvinter
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~5.1k | Down 0.6% |
| September 2026 | ~5.1k | Up 1.1% |
| August 2026 | ~5.1k | Up 2.0% |
| July 2026 | ~5k | — |
Top Heroes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~61.7k | Up 0.4% |
| September 2026 | ~61.5k | Up 0.8% |
| August 2026 | ~61k | Up 20% |
| July 2026 | ~50.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Longvinter
- 51Down 76%
- Top Heroes
- 317Down 23%
Top Heroes currently has about 6.2× as many peak concurrent Steam players as Longvinter — 317 vs 51.
Discord members
- Longvinter
- 13.2kDown 1.2%
- Top Heroes
- 273.2kDown 0.3%
Top Heroes currently has about 21× as many Discord members as Longvinter — 273,217 vs 13,223.
Reddit members
- Longvinter
- 2.2k
- Top Heroes
- —
Longvinter currently has 2,243 subreddit members; no comparable data is tracked for Top Heroes.
Twitch viewers
- Longvinter
- 0
- Top Heroes
- 3
Longvinter currently has 0 live Twitch viewers, while Top Heroes has 3.
YouTube subscribers
- Longvinter
- 1.6k
- Top Heroes
- —
Longvinter currently has 1,610 YouTube subscribers; no comparable data is tracked for Top Heroes.
How these estimates are made
Longvinter
Longvinter is estimated to have 290 – 1k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Top Heroes
Top Heroes is estimated to have 840 – 3k players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


