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Head to head

Longvinter vs Mir Korabley

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2025 · 2 years ago
October 2022 · 4 years ago

Daily players

850 – 3k
88 – 310

Estimated players

5.4kUp 2.6%
54k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

LongvinterMir Korabley

Longvinter

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.2kUp 3.6%
August 2026~5.1kUp 2.0%
July 2026~5k

Mir Korabley

Average monthly estimated players
MonthEstimated playersChange
September 2026~54kUp 0.3%
August 2026~53.8k
July 2026~53.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Longvinter
320Up 152%
Mir Korabley
43Up 13%

Longvinter currently has about 7.4× as many peak concurrent Steam players as Mir Korabley — 320 vs 43.

Discord members

Longvinter
13.4k
Mir Korabley
22.3k

Mir Korabley currently has about 1.7× as many Discord members as Longvinter — 22,280 vs 13,425.

Reddit members

Longvinter
2.2kUp 0.6%
Mir Korabley

Longvinter currently has 2,243 subreddit members; no comparable data is tracked for Mir Korabley.

Twitch viewers

Longvinter
0
Mir Korabley
723Down 76%

Longvinter currently has 0 live Twitch viewers, while Mir Korabley has 723.

YouTube subscribers

Longvinter
1.6k
Mir Korabley
489k

Mir Korabley currently has about 304× as many YouTube subscribers as Longvinter — 489,000 vs 1,610.

How these estimates are made

Longvinter

Longvinter is estimated to have 850 – 3k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir Korabley

Mir Korabley is estimated to have 88 – 310 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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