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Head to head

Lonath Online vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2015 · 11 years ago
June 2018 · 8 years ago

Daily players

No population data
2k – 6k

Estimated players

4
40.1kUp 8.1%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

Lonath OnlineThe Crew 2

Lonath Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~4
September 2026~4
August 2026~4
July 2026~4—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~39kUp 2.5%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Lonath Online
—
The Crew 2
630Up 19%

The Crew 2 currently has 630 peak concurrent Steam players; no comparable data is tracked for Lonath Online.

Discord members

Lonath Online
—
The Crew 2
102kUp 0.5%

The Crew 2 currently has 101,956 Discord members; no comparable data is tracked for Lonath Online.

Reddit members

Lonath Online
—
The Crew 2
22.1kUp 0.5%

The Crew 2 currently has 22,064 subreddit members; no comparable data is tracked for Lonath Online.

Twitch viewers

Lonath Online
—
The Crew 2
7Down 89%

The Crew 2 currently has 7 live Twitch viewers; no comparable data is tracked for Lonath Online.

How these estimates are made

Lonath Online

Lonath Online is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.